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Start times
Audience: Event organisers allocating start times to competitors.
How start times are assigned, where they can come from, and how Manager decides which one to use.
Status: Stub — not yet written. The authoritative rules for how Manager picks the effective start time live in the developer docs (
.ai/START_TIMES.md); this page will restate those rules in user language.
What this page will cover
- [ ] The different sources of a start time: imported, manually allocated, punched start, mass start
- [ ] Which source wins when they disagree — the start time hierarchy in plain language
- [ ] Allocating start times in bulk (intervals, class-by-class)
- [ ] Punching start (start-box punch) and how it overrides allocated times
- [ ] Mass starts and wave starts
- [ ] Request-on-demand start (competitor starts when they choose, punch records the time)
- [ ] Chase / pursuit start (start time derived from a previous stage's results)
- [ ] Re-allocating start times late in the day (safe vs. disruptive changes)
- [ ] What happens to race time when a start time changes
- [ ] Common mistakes: start time in the wrong time zone, start time after the finish punch