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Start times

Audience: Event organisers allocating start times to competitors.

How start times are assigned, where they can come from, and how Manager decides which one to use.

Status: Stub — not yet written. The authoritative rules for how Manager picks the effective start time live in the developer docs (.ai/START_TIMES.md); this page will restate those rules in user language.

What this page will cover

  • [ ] The different sources of a start time: imported, manually allocated, punched start, mass start
  • [ ] Which source wins when they disagree — the start time hierarchy in plain language
  • [ ] Allocating start times in bulk (intervals, class-by-class)
  • [ ] Punching start (start-box punch) and how it overrides allocated times
  • [ ] Mass starts and wave starts
  • [ ] Request-on-demand start (competitor starts when they choose, punch records the time)
  • [ ] Chase / pursuit start (start time derived from a previous stage's results)
  • [ ] Re-allocating start times late in the day (safe vs. disruptive changes)
  • [ ] What happens to race time when a start time changes
  • [ ] Common mistakes: start time in the wrong time zone, start time after the finish punch